Sunday, May 15, 2016

UNIT 5 READING

As a graphic designer, the most essential thing apart from your knowledge and talent, is time. The factor that determines the success and failure of a projected can be undermined if the time you have allotted to you isn't used accordingly. For the sake of time and money there are practices to help ease the problem, which therefore has a more meaningful and impactful result at the end when the design is finished. Things like site maps, wireframes, along with an involved and critical team, create the base for the project to stand on. Thus increasing the chances of success of the design project.

Sitemaps are probably as bare bones as it gets when it comes to laying out our content. It's purposes tend to cater to the web and its applications, but because of its structure, it allows large amounts of information to be semi organized. At least at this stage you know what content is going to be applied and also creates a space for team members to collaborate and iterate further. The end consensus among the creative team will be the backbone of the project.

Assuming of course there are factors that interweave with this creative process. Things like the client background, story, target audience, problem and solution, are all just as essential as the design itself. Within the reading there is an example used of the old WINCHESTER house. The house was built without a foundation of planning and they didn't know what they were building from one day to the next. The house is an absolute maze and there are many hallways, doors and stairs that lead to absolutely nowhere. This metaphor is used to describe a designer that doesn't consider the importance of the project statement, but carries out the project. Later the designer is faced with mistakes, and questions that will be forced to wrestle with complex files and information.

Later in the chapter wireframes are explained to help organize the actual content. These are also very simple interpretations of the final product. But it will at the very least give the design team an idea about the general layout, and subheads and if there any questions of confusion, the consequence isn't so much as a sketch to iterate.

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